(z,self.z_min,self.z_max))
xi = round((x-self.x_min)/self.increment3D[0])
yi = round((y-self.y_min)/self.increment3D[1])
zi = round((z-self.z_min)/self.increment3D[2])
return xi, yi, zi
def indices ( self, x1, y1, z1, x2, y2, z2 ):
After Change
(z,self.z_min,self.z_max))
xi = int(round((x-self.x_min)/self.increment3D[0]))
yi = int(round((y-self.y_min)/self.increment3D[1]))
zi = int(round((z-self.z_min)/self.increment3D[2]))
return xi, yi, zi
def indices ( self, x1, y1, z1, x2, y2, z2 ):